When Do Duke Boys Play Again?

Mission Guide: Chapter Two

Here we are, the beginning of our new lives... again.

Missions

You now have a new safehouse in Bohan, after the last one was burned downward past the Russians. Roman says it'south time to "get-go over over again." In this chapter, Mallorie introduces you to two of her friends - Manny Escuela and Elizabeta Torres - both of whom provide piece of work for Niko. Algonquin is unlocked after the mission "Blow Your Cover," and Alderney becomes unlocked at the end of the chapter.

Mallorie introduces Niko to Manny Escuela, a guy she grew up with. Manny is trying to "clean up the streets," and he's making a video to record his struggle. He wants Niko to help him take out some of the dealers in Bohan. After the cutscene, get in a vehicle with Manny and go to the dealer'southward identify on K Boulevard. A cutscene shows the dealer leaving his apartment. Follow him, merely don't get besides shut to him or you will spook him. Stay at least two car lengths backside him until he reaches the destination in South Bohan.

Escuela of the Streets Escuela of the Streets

Park backside the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to pick up Jay (the photographic camera guy) while you're taking care of business. Shoot the lock on the door, and then take cover backside the wall. Accept out as many dealers as you tin can from outside the warehouse earlier moving inside. At that place is no time limit here, so you can have as long every bit you similar.

Escuela of the Streets Escuela of the Streets

There is one dealer immediately to your correct inside the warehouse, and several straight ahead. Once y'all've taken out as many every bit you tin can from outside the warehouse, move inside and immediately take cover behind the 1 of "Redwood" boxes. Take out the remaining dealers inside the warehouse, paying close attention to where they are situated on the radar. Utilise comprehend at all times, and sentry out for the concluding dealer backside the pillar in the centre of the warehouse. Leave the warehouse once all the dealers have been eliminated, and sentry the cutscene every bit Manny [quite happily] takes all the credit for your work!

Escuela of the Streets Escuela of the Streets

Phone Dimitri calls and threatens to hunt Niko down and impale him, because he never paid Bulgarin the coin he owed him.

Manny introduces Niko to Officer McReary, before providing the details of the next mission. The mission is very similar to the previous mission in terms of the main objective (take out some gang dealers) except this time information technology's a lilliputian easier.

Street Sweeper Street Sweeper

Go to Windmill Street where the gang members are situated, and run over the two gang members that are standing past the garage. Once you lot have been spotted, two of the gang members volition attempt to escape in a car, so requite hunt and spray their vehicle with bullets.

Street Sweeper Street Sweeper

Aim for the wheels initially, and then finish them off before going dorsum to kill the last remaining gangster at the garage. Yous can impale him notwithstanding you like, though running him over is without a doubt the simplest choice.

Street Sweeper Street Sweeper

Phone Mallorie has some more than work for you, this time from a grapheme called Elizabeta Torres. Follow the 'E' on the radar to take missions from her.

Brucie wants Niko to whack some people for him. After the cutscene, call 911 and press 'i' to summon a police automobile. When the cops arrive, steal their car and lose your wanted level. When you lose the wanted level, Niko will automatically call Brucie for further instructions. Brucie wants yous to impale somebody called Lyle Rivas.

Search and Delete Search and Delete

Stop the police car and access the constabulary computer. Select 'Search Police force Records' followed by 'Search By Proper name' and and so employ the keyboard to blazon in 'LYLE RIVAS'. Add his location to the radar, and and so exit the police figurer.

Search and Delete Search and Delete

Become to Rivas's house and walk into the yellowish marker. During the cutscene, Rivas makes an escape through the bath window. Exit the building through the door yous came in, and begin chasing Rivas. Shoot his car until it blows up, and then run him over when he attempts to escape on pes. Niko calls Brucie to confirm that Rivas has been eliminated.

Search and Delete Search and Delete

TXT Brucie invites you to see him for more than piece of work.

According to Brucie, the guy y'all only killed (Lyle Rivas) had a automobile "worth stealing," which he left in an alleyway off of Yorktown Avenue in Steinway. Brucie wants you to get it and bring information technology dorsum to his garage. When you get within the vehicle, a cutscene begins, and a car containing 2 of Lyle's associates arrives at the scene.

Easy as Can Be Easy as Can Be

Become the auto back to Brucie's garage. The two thugs will chase and shoot you the whole way back. Be conscientious when turning corners, because the automobile will go damaged very quickly if they manage to cake you. Get the car back to Brucie'south garage in one slice to complete the mission.

Easy as Can Be Easy as Can Be

The chief objective of the mission is quite simple; the only thing yous demand to be careful with is your treatment of the car. Exist patient and slow down when turning corners and you should be fine. The car will [probably] be heavily damaged by the time you lot go it back to the garage, but that doesn't matter.

Easy as Can Be Easy as Can Be

Phone Brucie wants to talk to Niko well-nigh Roman, because he's been "gambling like an animal" and he's out of control.

Rivas'south cousin owes Brucie a lot of coin, and then he wants Niko to get and accept care of him. During the cutscene, Roman creates a profile for Niko on Love Come across, which he'south going to use to try and arrange a date with Rivas's cousin. Go to the [e-mail protected] internet cafe, and Niko volition automatically call Brucie in one case he arrives there. Brucie tells you to log on and access love-come across.net, and so search for a guy called French Tom.

Out of the Closet Out of the Closet

Get to one of the reckoner terminals and access the web. Go to love-see.net and click on the 'males' icon, and then locate French Tom. Scroll to the bottom of the page and click on the button to adjust a engagement. You are now complimentary to carry other business while you wait for French Tom to reply. In one case he does reply, Roman will send a text message telling yous to check your emails.

Out of the Closet Out of the Closet

In the response, French Tom tells you to run across him at the 69th Street Diner on Hove Beach at 18:00, and then become in that location and look for him. Approach French Tom inside the diner, and Niko volition begin talking to him. When you are prepare, stand up and eliminate French Tom to complete the mission.

Out of the Closet Out of the Closet

Mallorie introduces Niko to Elizabeta, who then introduces Niko to Patrick McReary, a guy she's setting up a deal for. Elizabeta doesn't trust the guys that Patrick will exist dealing with, and then she wants Niko to deed as his "guardian angel" and brand sure that aught goes wrong. The deal is taking place at Joliet Street, and Patrick has left a rifle on the roof of the place side by side door.

Luck of the Irish Luck of the Irish

Go to the building in S Bohan, and then get upwards to the roof and collect the sniper rifle that Patrick has left for you. Stay crouched and watch over the bargain using the sniper rifle. Well-nigh 25 seconds after the cutscene, the dealers begin to shoot at Patrick and his acquaintance. Zoom in with the sniper rifle and accept out all of the attackers. Take your time with each shot and deal with one person at a time.

Luck of the Irish Luck of the Irish

One of the attackers gets in a tussle with Patrick, so snipe him, and and so 3 more attackers will arrive. One time you have taken out the three attackers, the concluding aggressor volition attempt to escape in the van. Snipe him through the windshield to complete the mission. Afterwards, Niko calls Elizabeta to let her know that Patrick is safe. She invites you dorsum to her flat for more than work.

Luck of the Irish Luck of the Irish

Elizabeta introduces Niko to Johnny, who is currently sitting on a big pile of heroin. Elizabeta has found a buyer for him, and she wants Niko to oversee the deal and ensure that everything goes okay, so the objective is similar to the previous mission. She also introduces Niko to Playboy Ten, who'southward going to be assisting you at the deal. Take Playboy to the contact's apartment, and follow him up to the third floor to meet Johnny.

Blow Your Cover Blow Your Cover

During the cutscene, it becomes apparent that the dealers are infact hole-and-corner LCPD officers. Find comprehend, and take out all of the attackers. Take your fourth dimension and pick them off ane at a time, and so make your way up to the next floor. As you go out the room, there are two officers immediately to your right. Take them out, and then follow Playboy up to the next floor, where more officers are waiting to attack. In that location is a first aid kit situated on the roof, so collect it if you need information technology and then use the wall equally cover. Take out the ii remaining officers, and more will begin to make their way onto the roof.

Blow Your Cover Blow Your Cover

Follow Playboy down the stairs, where another officeholder is waiting to attack you. Once he is expressionless, a two-star wanted level appears. Make your fashion down to the ground floor, merely spotter out as there are two more officers waiting for you on the stairs. Once you escape from the edifice, get in the car across the road and lose your wanted level with Playboy. Finally, take Playboy X back to his flat in Algonquin to complete the mission.

Blow Your Cover Blow Your Cover

Phone Roman calls to denote that he has collected insurance coin from the old cab depot, and has invested the money in a brand new one. The business concern is upwards and running.

TXT Playboy Ten has some work for Niko. Follow the 'Ten' icon on the radar to go and run across him.

In this mission, Manny wants Niko to eliminate some people he used to scroll with, who have been "bad-mouthing him" after watching his new film. It seems they weren't impressed. Go to the Algonquin Bridge and cease in the yellow marker facing south.

The Puerto Rican Connection The Puerto Rican Connection

The target yous are looking for is on the railroad train, and then you need to follow it and eliminate him when he gets off. The chase will lead to Cayuga Artery in Schottler.

The Puerto Rican Connection The Puerto Rican Connection

Brand your way upwardly to the platform and eliminate the three targets. It might be useful to accept cover before launching your attack, just if yous starting time with total wellness and a decent (quick) weapon such as the Micro-SMG then it shouldn't exist necessary.

The Puerto Rican Connection The Puerto Rican Connection

TXT A text message arrives from an anonymous user, instructing you to run into him at the end of the pier at Castle Gardens.

Phone Elizabeta wants Niko to go and see her.

During the cutscene, Elizabeta argues with Fiddling Jacob. She says some people he introduced to her have "ripped her off big time," and she needs Niko to get to the old infirmary on Colony Isle and get her coke back. The old hospital is heavily guarded past dealers, and y'all will demand to eliminate all of them in lodge to become to Elizabeta's coke. Once yous have the coke, you'll need to escape from the hospital, so it may exist a good idea to become to the one-time infirmary before starting the mission to scope it out commencement.

The Snow Storm The Snow Storm

There are multiple approaches to this mission. A good fashion to start would be to stand well away from the compound, and snipe as many of the dealers every bit possible before going in. The erstwhile hospital is surrounded by metal fencing, and at that place are ii areas of broken fence which you lot can use to enter the complex - one on the north side and one on the east. You should enter via the n gap and escape using the east gap. Enter the building itself via the doorway on the east side of the building. Have cover at all times and eliminate anyone who attacks you.

The Snow Storm The Snow Storm

An SMG in improver to a heavy slice such as the assault rifle is recommended. You lot'll demand plenty of ammo, full wellness and armour before starting the mission. Take your time, take cover at all times, and eliminate anyone in your path. Be conscientious when you are going through the main corridor section of the building, as at that place are attackers on the upper level of the complex likewise as on the ground - refer to the radar to see which ones are above y'all. In that location are showtime aid kits located throughout the complex, and so keep an middle out for them. The coke is existence guarded in a room by two dealers. Waste them, and then option up the bag of coke.

The Snow Storm The Snow Storm

In one case you have the coke, N.O.O.Due south.E will begin to raid the old hospital, and a chopper arrives. Make your fashion back to the corridor, and go dorsum out exactly the same fashion you lot came in. At that place are two officers waiting to shoot you nigh the entrance of the edifice. In that location is as well a further officer waiting exterior, who is taking cover behind a burned out vehicle. As mentioned earlier, leave the complex using the gap in the fence on the east side of the edifice, then quickly jump into the Humboldt river and use the Jetmax to escape.

The Snow Storm

Once yous accept shaken the cops off, get back and meet Little Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the regime, and that it'due south "her job" to go along an centre on Niko! She says the cops are set to take downward Elizabeta, and demands that Niko easily over the coke. Ouch.

The Snow Storm The Snow Storm

Elizabeta is becoming paranoid because she knows the police are finally onto her.

Have a Heart Have a Heart

Manny and Jay soon arrive at the flat and begin recording a new piece for their picture show, where they accuse Elizabeta of messing up the streets Yet, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She and then tells Niko to put the bodies in her car and get rid of them. Elizabeta knows a doctor that will deal with them.

Have a Heart Have a Heart

Take the bodies of Manny and Jay to the physician at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll take the organs "out on the streets in no time." Splendid!

Have a Heart Have a Heart

Brucie wants to show off his new motorcar by taking part in a street race, but Lenny (the mechanic) screwed something up, and he now has cypher to race with. Brucie wants Niko to take him to Freetown Avenue in Willis and so that you tin can take Steve'south car to the race instead. It's a xanthous Comet.

No. 1 No. 1

Once you have the automobile, go to the starting betoken and set to race. Every bit long every bit y'all don't crash, you should be able to cease commencement with fairly relative ease. Take it easy at corners, slow down and brake properly otherwise information technology could cost you the race. The other five drivers aren't exactly great - they tend to crash a lot, so all yous need to practice (basically) is non crash!

No. 1 No. 1

Take Brucie home once the race is finished, to complete the mission.

No. 1 No. 1

Playboy's quondam friend, Dwayne Forge, just got released from prison house, and he is disgruntled that Playboy has moved on and left him behind. Playboy has left some weapons for you in an alleyway at Castle Gardens for the next mission, and he explains the details of the task on the way there. Patently, the mafia have taken over a construction site belonging to Yusuf Amir, a big real manor developer who Playboy is aiming to impress. Playboy wants yous to have out the mobsters guarding the site, and regain control of it for Yusuf.

Deconstruction for Beginners Deconstruction for Beginners

Get in the automobile in the alleyway to think the weapons (a sniper rifle and grenades) and and so walk into the window cleaning platform. Make your mode to the peak of the building, in gild to requite you lot a clear view of the enemy lookouts. Take out the three lookouts (1-three on diagram) using the sniper rifle, then take out some of the guards on the ground to brand life a little easier when you lot enter the construction site afterwards. Once yous've taken out as many guards as possible, go back to the platform and head into the construction site. Yous can take the automobile in and then utilise information technology as cover.

Deconstruction for Beginners Deconstruction for Beginners
Deconstruction for Beginners

Take out anybody in your style, and then head towards the offset marriage leader, who is represented by a red bleep on the radar. Accept cover at all times, and utilise the grenades to take out multiple enemies at in one case. At that place is a first aid kit on the upper level of the construction site, situated at the top of the ramp. Don't move out of embrace until you are sure there are no more attackers. Soon, a helicopter arrives with fill-in for the final remaining union leader. In one case over again, have cover and eliminate anyone in your style. Impale the terminal matrimony leader to complete the mission.

Deconstruction for Beginners Deconstruction for Beginners

Phone Playboy wants Niko to practise some work for Dwayne. Playboy volition cover any costs, since he owes Dwayne.

During the cutscene, Dwayne explains that he'due south pissed off at two things. Firstly, he'due south bellyaching that Playboy doesn't want to ringlet with him anymore (instead he sends Niko) and secondly he's pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone called Jayvon, who apparently was responsible for Dwayne going to prison house. Niko sympathises with Dwayne because he sees a lot of himself in him. He then offers to take intendance of Jayvon.

Ruff Rider Ruff Rider

Get to the arcade in Chinatown, where Dwayne'due south girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and you now have the option of executing Cherise or letting her live. If yous permit her live, you lot'll meet her once again afterward on in the story, but it's entirely your selection and it doesn't touch your overall game progress.

Ruff Rider Ruff Rider

Go on the bicycle parked at the arcade and begin chasing Jayvon. Shoot him off the bicycle and make sure he'southward dead, so pickup the money that he owes to Dwayne. Niko calls Dwayne to arrange a meeting at the Cluckin' Bell in Algonquin, then he can hand over the coin.

Ruff Rider Ruff Rider

Dwayne seems fairly depressed with how things take been going since he got out of prison. He says one of the things he lost was a strip club in Bohan called "The Triangle Society", which was taken over by gangsters after he got sent to jail. Niko promises to take it back for him.

Undress to Kill Undress to Kill

Enter the strip club in Bohan, simply don't enter with a weapon drawn or security volition attack you lot. In that location are three managers inside the club, and the first matter you lot'll need to exercise is work out who they are. Approach the showtime two men you encounter when yous enter the strip gild, and heed in on their chat. They will reveal the location of the starting time manager, Jose, who is in the staff room counting coin. Leave Jose for at present, and approach the stripper and the homo continuing abreast the stage. The conversation will reveal that the man (Javier) standing side by side to the stripper is the second director of the club. Don't kill him yet, instead go to the back room where the tertiary managing director is located, so that you now accept the locations of all 3 managers.

Undress to Kill Undress to Kill

The locations of the managers should now be highlighted on the radar. Become back to the showtime manager (Jose) and kill him silently using fists, a baseball bat or a knife, and so that you lot don't attract attention from the security. Jose has a gun, so kill him before he manages to burn down a shot in, otherwise security will be alerted. Now approach the second manager who is continuing past the stage, and have embrace behind one of the tables in the club. Impale him, and then take out the security men who attack you afterwards. Once most of the security people are gone, exit the guild and follow the third manager, who attempts to escape in a car. Perform a drive-by shooting and finish him off to complete the mission.

Undress to Kill Undress to Kill

There is a growing tension betwixt Playboy X and Dwayne. Playboy now says that Dwayne is kickoff to "get on his nerves." Playboy wants y'all to eliminate someone who has apparently been bad-mouthing him. He hangs out with his team at the basketball courts on Exeter Avenue. You need to accept a photo of the team with your new cellphone (given to you by Playboy X) and and so transport him the photo so that he can tell you which one to impale.

Photo Shoot Photo Shoot

There are five people in the basketball court. Become a photograph of them and transport it dorsum to Playboy, only don't get too close to them or they will spot you lot. Playboy will call you a few seconds later and tell you lot which i to kill - each time yous exercise the mission it'southward a different person, then you can't kill the same person every time! If you kill 1 of the targets earlier Playboy gets dorsum to yous, the crew volition split up upwardly and you lot'll have to impale all of them, but if you follow the instructions this shouldn't be the case.

Photo Shoot Photo Shoot

Y'all can impale Marlon and the other gang members by shooting through the fence, you don't need to go into the basketball court. Once he is dead, the mission is over.

Photo Shoot Photo Shoot

Phone Playboy calls to express his displeasure at your handling of the strip club situation. He doesn't want you helping Dwayne if it'south going to "mess up his business interests."

Phone Michelle calls and says it'due south important that you meet her at the United Liberty Newspaper building in Algonquin.

Phone Mallorie is concerned that something has happened to Roman, because he didn't come home last night.

Michelle reveals that her real name is Karen, and takes Niko to meet a friend in role 396. The man (who refuses to reveal his proper noun) wants Niko to discover out about a person chosen Oleg Minkov, who lives in Iroquois back in Hove Beach. Go to Oleg's apartment and find out anything you can about him.

Wrong is Right Wrong is Right

When Niko arrives the apartment is empty, then he kicks the door down and calls the friend from U.L. Paper. He tells you lot to check Oleg's emails, and call up with any information that would indicate his electric current whereabouts. Admission Oleg's emails and click on the latest electronic mail from "Vasily". Information technology talks about a coming together at a jewellery shop on Tulsa Street. Niko calls back and the man tells him to kill Oleg at the jewellery store.

Wrong is Right Wrong is Right

Get a car and stop in the yellow marker at the destination. Oleg attempts to escape, so chase him down and kill him. When you reach Little Italy in Algonquin, Oleg volition take a route which becomes blocked by construction material, so speedily reverse out of there and find a dissimilar route. Eliminate Oleg to complete the mission.

Wrong is Right Wrong is Right

Phone Playboy X wants you to go and run across him. He has an important matter to discuss.

Dwayne has irritated Playboy X to such an extent that he now wants him dead. Playboy wants Niko to carry out the hit for him, only Niko says he'll take to take time to consider it. Playboy will exist in impact shortly.

Phone Dwayne calls before long after the cutscene and reveals that he wants Niko to impale Playboy X! Y'all now have a decision to make.

Phone Playboy 10 calls to ask Niko if he has reached a determination yet. Niko says he knows what he'due south going to do, and you lot now take the choice of killing either Playboy X or Dwayne.

Who you determine to impale is entirely your choice. Each pick has its ain benefits, though killing 10 appears to be the favoured option amongst the majority of GTA IV fans. Killing Playboy X will earn yous his loft (which will act every bit a new safehouse) in addition to a new outfit, and information technology also means that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne volition earn you $25,000 but Playboy refuses to speak to you after, so at that place are no other benefits apart from that.

The Holland Play The Holland Play

If you decide to impale Playboy 10, head over to his apartment in North Algonquin. He has four or five people protecting him in his apartment, and then be prepared with plenty of ammo and armour. Take cover backside the door at the elevator, and eliminate each of the guards in the apartment. Throwing a grenade into the apartment should take intendance of nigh of them.

The Holland Play The Holland Play

Arroyo X, and he will jump across the roof to the opposite edifice, and attempt to make a run for it. Make your way to the ground floor and follow him. More of Playboy's guards arrive in a desperate bid to protect him, so target them and shoot them, but don't worry about X getting abroad considering he will reach a dead end. Employ the pistol to execute Playboy X for a cinematic execution.

The Holland Play The Holland Play

Killing Dwayne is considerably easier if you wish to choose that option instead. Get to his apartment, walk into the yellow mark and picket the cutscene which follows. Kill Dwayne's crazy bat-wielding friend, so utilize the pistol to execute Dwayne.

The Holland Play The Holland Play

Phone Mallorie believes that Roman has been kidnapped past some Russians that he owes money to. This phone call is the get-go of the mission "Hostile Negotiation."

In this mission you need to rescue Roman, who is being held earnest by Dimitri'southward men at a warehouse off Lompoc in Bohan Industrial. Ensure you lot have full health, armour and plenty of ammo before starting the mission. In that location aren't whatsoever specially difficult aspects of the mission, but you'll need to have out a lot of attackers which requires a scrap of time and patience.

TXT Dimitri sends a text message containing a photo of Roman with a gun against his head.

Hostile Negotiation Hostile Negotiation

Walk into the yellow marking at the warehouse when you lot are prepare to brainstorm. Roman is being held on the tiptop floor of the warehouse. When you lot take command of Niko, he will automatically take encompass behind the wall. Take out each aggressor one at a time, and don't motility out of cover until you are sure there are no more gunmen. Bullheaded burn down if necessary. In that location is a first aid kit straight alee if you need whatsoever health. Try to kill every bit many attackers on the start floor from the ground floor before going up there - this will make your task a lot easier when y'all somewhen do reach the offset floor.

Hostile Negotiation Hostile Negotiation

In one case you've taken out equally many people as possible, move up to the start floor and immediately look for encompass. Take out whatsoever remaining attackers, and so motion towards the 2d floor. If you need whatever wellness, the first assistance kit on the ground floor should take respawned past at present, so go dorsum down and collect it.

Hostile Negotiation Hostile Negotiation

Turn left as soon as you reach the second flooring, and once again discover cover. In that location's a first aid kit on the wall upwardly alee should yous require it. Take out anyone in your way, then proceed to the pinnacle floor where Roman is being held by his kidnapper.

Hostile Negotiation Hostile Negotiation

You'll know when you have reached the peak flooring considering the arrow on the green radar blip will disappear. When you enter the room where Roman is beingness held, Roman and his kidnapper emerge from behind a desk. You need to employ free-aim to kill the kidnapper and free Roman. Shooting him one time in the arm should be plenty, but exist careful not to burn down at Roman. One time you have successfully freed Roman, follow him out of the warehouse and take him back to the safehouse in Bohan. The mission ends with a lecture from Niko nearly Roman'southward gambling addiction.

Phone Roman calls to say he has purchased a safehouse in Algonquin. You tin can at present save your game there.

U.L.P.C. want Niko to detect someone, and he'll need access to a police computer in guild to do so. Niko is informed that in return for doing these jobs, U.L.P.C. "may or may non" aid Niko wait for the person that betrayed him many years agone.

TXT Your contact sends yous a text bulletin containing a photo of the target. You'll demand to upload this photograph to the law computer in society to obtain the location of the target.

Portrait of a Killer Portrait of a Killer

Find a police motorcar and access the on-board computer. The easiest manner to become a police motorcar is to punch 911 on the cellphone, and and so steal the car one time the cops get in. Lose your wanted level once you take the car, and and so stop and access the computer. Select 'Search Police Records' followed by 'Search by Photo', and then upload the photograph of the target sent to y'all by the contact. His proper name is Adam Dimayev, and he's wanted for financing terrorist activity. Marking Dimayev'southward hangout on the radar, and and so go after him.

Portrait of a Killer Portrait of a Killer

The hangout is occupied past around ten people, and your contact states that you must eliminate all of them. Starting time on the upper level of the hangout (Yorktown Avenue) before dealing with the guards on the lower level (Valley Forge Avenue). There is no time limit, then you can accept as long every bit you similar to eliminate all of them. You can take them out systematically one-past-one (using cover backside the diverse objects in the environment) or you lot tin can just launch grenades and take them out several at a time. If you demand health at any time, get to Yorktown Avenue where at that place are no attackers present and dial 911 for paramedics. The paramedics will and then go far and give you lot wellness, but only at a toll.

Portrait of a Killer Portrait of a Killer

Phone The contact congratulates you lot on a task well washed, and says you are one step closer to finding the man you lot are after.

Some guy is moving a lot of money for terrorists, and U.L.P.C. need him "neutralized." Grab a vehicle and go to the Civilization Plaza. A helicopter is seen leaving from the helipad, and every bit per the instructions, you must follow it to its destination earlier attempting to steal it. The hunt ends at Kunzite Street, Westminster. Let the helicopter country, and then movement in and have it.

Dust Off Dust Off

When you drive in towards the helicopter, there are iii guards upward ahead, so drive at full speed and take out equally many as you lot tin by simply running them over. Then become out of the vehicle, take cover and eliminate whatsoever remaining guards.

Dust Off Dust Off

Get in the chopper and fly to the dropoff indicate on the southward side of the airport. Land at the location indicated by the xanthous blip on the radar, and so a cutscene will show two FIB agents taking control of the chopper. Mission complete. Niko calls the contact afterwards the mission, who says that his men "have the chopper" and "will get it back to you lot" shortly. Apparently you're going to employ the chopper later to eliminate the guy they are after.

Dust Off Dust Off

Officer McReary is the mystery man. You lot met him briefly during the mission "Street Sweeper." McReary states that he "knows all about" Niko'south activities, and threatens to expose him unless Niko does some work for him. Some guy is blackmailing McReary, simply he doesn't know who information technology is. He has arranged to do an commutation with McReary by the Humboldt River off Silicon Street, and he told McReary to call him there from the viewpoint.

Call and Collect Call and Collect

When you make it at the viewpoint, Francis will send a text message containing the telephone number of the blackmailer, and you must call this number and wait out for a person answering their phone, and then that you know which person to kill. Go along talking to the blackmailer until you identify him.

Call and Collect Call and Collect

Kill the blackmailer one time you lot have identified him, collect the storage device for Francis, and then lose your ii-star wanted level. Once that is done, take the photographs on the storage device dorsum to Francis to finish the mission.

Call and Collect Call and Collect

Phone U.L.P.C. call to say that "the chopper is ready" and that yous must use it with Piddling Jacob to take out the target.

See Little Jacob at the salvage yard off Grummer Route and go into the chopper. The target is in another chopper, flight around Liberty City, and you'll need to follow him and await for an opportunity to have it down. U.L.P.C. don't want any civilian casualties, so you'll accept to wait until the target is flying over the water earlier firing a shot at it.

Paper Trail Paper Trail

Once y'all reach the h2o beyond the Broker Bridge, get close to the chopper and stay level with it on the correct hand side so that Little Jacob tin can go a good shot in with the RPG.

Paper Trail Paper Trail

Once the chopper is downward, take Jacob dorsum to the helipad at Union Drive East to complete the mission. Niko calls U.L.P.C. afterwards to confirm that the hitting was carried out successful. The contact acknowledges your work, and agrees to phone call y'all when/if he finds whatsoever information on the person you are looking for.

Paper Trail Paper Trail

Phone Packie McReary calls to offering you some work. You can have missions from Packie by following the "PM" icon on the radar.

A lawyer chosen Tom Goldberg (of Goldberg, Ligner & Shyster) has some dirt on McReary, and McReary wants him expressionless. Goldberg has bodyguards, and then McReary wants you to become 1-on-one with him by arranging a job interview. You'll demand to await squeamish for the interview. McReary will email yous more than details soon, and so head over to an internet cafe after the cutscene.

Final Interview Final Interview

Access i of the estimator terminals at the net cafe, and click on the "Goldberg, Ligner & Shyster" advertizement to access their website. Then become to the "Careers" page and submit your resume. Niko calls Francis afterward you get out the cafe to ostend that the application has been sent. You now demand to wait on a phone phone call from GLS. You tin can impale time by doing other missions and activities, or yous tin accelerate time by 6 hours by saving your game at the safehouse.

Final Interview Final Interview

Somewhen, Karen from GLS will call to arrange an interview with Mr. Goldberg. The fourth dimension of the interview will exist added to your organizer automatically - you lot need to exist at the lawyers' function past 12:00 the following day. Now head over to Perseus and buy yourself some new clothes. You'll need a suit, a tie and some nice shoes for the interview.

Final Interview Final Interview

Once you lot have everything you need, caput over to the lawyers' office (indicated by the tie icon on the radar) and walk into the yellow marker to begin. Become and talk to the receptionist, then follow her to Mr. Goldberg's function. The interview will begin, and a few seconds later yous will accept command over Niko. Stand upwardly when y'all are ready to kill Goldberg, kill him and so recall the files from his desk. The receptionist triggers the alarm, and you now have a two-star wanted level. Smash one of the windows in the office, jump exterior and become rid of the cops. Take the files back to McReary one time you're washed.

McReary wants Niko to have down a drug dealer (called Clarence) in Due east Holland for $2000, but Niko demands $5000 instead. McReary says it would take too long for him to collect all the evidence against Clarence, and then he wants to salve himself some work past getting Niko to perform a hit.

Holland Nights Holland Nights

Head over to the projects in Eastward Holland, and ensure that you take plenty of health and ammo before first. McReary recommends getting to the second floor before you begin shooting anyone, only you tin do it in any way you lot like. One time you reach the third flooring, at that place are gunmen taking cover upwardly ahead, and a first aid kit on the wall to your right. Take them out, and a tertiary gunman will come up downwards the stairs behind you, so spotter out. Remain cautious as you arroyo the roof - at that place are several more gunmen waiting there. Once everyone has been eliminated, approach Clarence and y'all will have a selection to make - you can either execute him or determine to let him alive. Walk away if you wish to spare his life, you'll meet him afterwards on if this is your choice.

Holland Nights Holland Nights

If you want to kill Clarence and you wish to avoid any unecessary shootouts, go back onto the road before entering the projects at the start of the mission, and use your sniper burglarize to zoom in on Clarence on the second floor. Kill Clarence, and evade the ii-star wanted level to complete the mission. If you don't get the shot right the starting time time, Clarence will abscond and yous volition accept to enter the projects and do things the hard manner.

Holland Nights Holland Nights

If y'all spared Clarence's life, or if you decided to impale him the hard manner, a two-star wanted level is gained and police force surround the projects. Near of them will occupy the west half of the complex (which is the bit y'all are currently at) so caput over to the east section and go downward the stairs that mode. Turn left when yous reach the lesser, and and then left again. Use the gate to go out, then find a vehicle and evade the cops. If you're lucky, you should exist able to escape from the projects without having to face up any cops at all.

Holland Nights Holland Nights

It becomes apparent that Clarence was only the dominate of the organisation, and now his principal lieutenant has taken over. McReary needs y'all to have him out. He has left a sniper burglarize for you lot in a auto across boondocks.

Lure Lure

Get in the motorcar and then head to the dealer's apartment off Denver Artery. Become to the rooftop of the building opposite the dealer'due south flat, and dial his telephone number (545-555-0122) to lure him to the window.

Alternative ways to lure the dealer to the window are:

  1. Shoot the satellite dish outside the dealer's window (he'll become up to find out why his Goggle box stopped working).
  2. Shoot the television screen within the dealer's firm (you won't have much fourth dimension to shoot him if you choose this method).

Lure Lure

Assassinate the dealer when he goes to the window, and then leave the building to complete the mission.

Lure Lure

Packie introduces yous to his female parent and his sis, Kate. Kate seems interested in Niko, only Packie warns him to stay away from her. After the cutscene, make it a car with Packie and go to the harbor warehouse on Emerald Street. Packie wants to get upward on the roof of the warehouse so you can become a articulate view of the deal that's going down with the triads. Climb onto the objects, jump onto the ledge, shimmy across, and then climb onto the roof. A short cutscene will show a gunkhole arriving with some boxes which Patrick wants to steal. His plan is to wait until the dealers have loaded the boxes into the truck, and so steal the truck and return it to a garage.

Harboring a Grudge Harboring a Grudge

Climb down the mini cabin, observe comprehend, and brainstorm taking the dealers out. Molotovs or grenades would exist useful at this point, as there are a lot of attackers. Packie will assist you (from the roof) and detract some of the attention. At that place are several dealers inside the warehouse, so be cautious when you approach it.

Harboring a Grudge Harboring a Grudge

Steal the truck and wait for Packie to get in, then take the truck to Ray Boccino'southward lockup in Westminster. Some more dealers will begin chasing and shooting at the truck once you leave the warehouse, so driblet a few grenades to become rid of them. Packie introduces you to Ray at the end of the mission, and Ray agrees to phone call you some fourth dimension with some work.

Harboring a Grudge Harboring a Grudge

Packie and his friends want to rob the mafia subsequently Ray tipped them off nigh a big payment they received. Find a four-door automobile and bulldoze to the waste matter management found under the Algonquin Bridge, where the mafia are currently situated. Climb over two fences to go into the depot, and waste any guards outside. Grenades may be useful here, but be sure to take encompass at all times. Packie and the guys should be able to handle a few of the guards, only yous'll need to deal with most of them. Follow the guys within in one case the guards have been taken out. There'south a outset help kit at the door should you lot need whatever wellness.

Waste Not Want Knots Waste Not Want Knots

Detect encompass as before long as yous enter the building, and once again option off each of the guards one at a time. Go for the guard whose upwards in the office before going for the others. When you are ready, keep towards the office at the pinnacle of the stairs where the cash is stored. Lookout out for more guards.

Waste Not Want Knots Waste Not Want Knots

In one case you accept collected the greenbacks, more guards will enter the building and begin firing. Articulate the ones nearest the get out then make an escape - leave Packie'south friends to deal with the residuum. Meet Packie outside and so swim towards the boat. Wait for Packie to get on, and take him to the pier beyond the Eastward Civic Bridge to consummate the mission.

Waste Not Want Knots Waste Not Want Knots

Phone Packie asks if you tin can do him a favour by taking his sis Kate on a date. The McReary brothers are concerned about her because she hasn't been out in a long fourth dimension. Requite her a call.

Phone Ray Boccino calls and invites you to meet him at Drusilla's in Little Italian republic (Algonquin) for some work.

TXT Packie and his brothers have a big job planned, but you'll need a suit and tie first from Perseus in Algonquin commencement. You lot need this in lodge to start the mission "Three Leaf Clover".

Packie introduces y'all to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is being involved in family business. After the cutscene, discover a four-door car and take your partners to the bank in Algonquin. Packie explains the plan on the way at that place - each person is going to have out a security baby-sit each when they go far, and so Packie and Michael will handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives one time the situation is under command.

Three Leaf Clover Three Leaf Clover

During the raid, Packie and Derrick begin arguing, and Michael gets shot past one of the civilians. Subsequently the cutscene, go downward to the vault and get the money. The cops become enlightened of the robbery, and presently the entire building is surrounded by LCPD and N.O.O.Due south.E. officers. Brand your way out of the edifice and accept comprehend behind a tree.

Three Leaf Clover Three Leaf Clover

Take out the cops and protect Packie and Derrick - then follow them into the alleyway and clear the path. Use the steps every bit cover, and throw a couple of grenades to take out the cops up alee. All the N.O.O.S.E. officers must be eliminated before Packie and Derrick can proceed. Once they do, follow them, and once more clear the path.

Three Leaf Clover Three Leaf Clover

When y'all reach Chinatown, watch out for the cops who are situated on the burn down escapes above you lot. Once again, clear the path for Packie and Derrick, and then follow them down the alley. More police arrive in a chopper, then Packie decides to use the subway as an escape road. Follow Packie and Derrick into the subway, and impale the two constabulary officers immediately to your right every bit you enter. Use the pillars as cover when yous reach the area with the ticket machines, and take out anyone who is in your manner.

Three Leaf Clover Three Leaf Clover

There is a first help kit attached to 1 of the pillars, and then grab it if you demand health. Follow Packie and Derrick downwards to the platform, and utilize the third (last) pillar as encompass. Throw some grenades across to the other side to take out the attackers, so follow Packie and Derrick onto the tracks. Watch out for oncoming trains!

Three Leaf Clover Three Leaf Clover

Once you accomplish street level, find a 4-door car and make it it with Packie and Derrick. You'll need to cantankerous the Algonquin Bridge to become back to Packie's place in Dukes, but constabulary have blocked it off, then it is recommended that you lose your wanted level before attempting to cross the bridge. Use alleys and modest roads when trying to escape from the cops - yous'll lose them much easier that way. Take Packie and Derrick dorsum to Middleton Lane to consummate the mission, and enjoy your hefty $250,000 reward.

Three Leaf Clover Three Leaf Clover

Phone Gerry McReary has a business opportunity that he needs your assistance with. Follow the "GM" icon on the radar to accept missions from him.

Phone Packie wants you to exercise some piece of work for Derrick McReary, as a personal favour to him and Gerry. They say they will cover any expenses. You tin can find Derrick at the "DM" icon on the radar.

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Source: https://www.gta4.net/missions/chapter-two.php

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